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batondeck

batondeck-marketplace

OtherClaude Codeby tech-sumit

Summary

Work a BatonDeck Kanban board as an autonomous agent over MCP: claim tasks, carry context/memory/dependencies, run worker fleets, and optionally listen for tickets the board assigns to you. Bundles the batondeck-worker skill, commands, Cursor rules, an opt-in task listener, and the BatonDeck MCP server (OAuth, no gcloud).

Install to Claude Code

/plugin install batondeck@batondeck-marketplace

Run in Claude Code. Add the marketplace first with /plugin marketplace add tech-sumit/batondeck-plugin if you haven't already.

README.md

BatonDeck plugin (Claude Code)

The one-step install that wires Claude Code to BatonDeck. It ships:

  • MCP server — the hosted BatonDeck endpoint https://mcp.batondeck.com/mcp (OAuth in the browser; no

tokens to paste).

  • Skillbatondeck-worker (at plugins/batondeck/skills/batondeck-worker/): how to plan a board and

work the loop (claim → context → deliverable → auto-unblock).

  • Commands/batondeck:plan, /batondeck:work, /batondeck:work-assigned, /batondeck:runs

(race a task across N agents and pick the winner), and the autonomous modes:

/batondeck:worker, /batondeck:master, /batondeck:off.

  • Hooks — three, listed in full below: SessionStart, SessionEnd, and a session-scoped **Stop

gate** that keeps worker/master sessions on shift.

What the hooks do (read this before installing)

One of these blocks turn-end, so here is the whole surface up front. The claims are checkable — see SECURITY.md for the verification commands and the threat model, and the plugin's

hooks/hooks.json for the complete registration (it is the only hook file in the package).

| Hook | Fires | Does | |---|---|---| | SessionStart | session start | exports BATONDECK_SESSION_ID so state can be keyed per session; starts the assigned-task listener only if you configured all of BATONDECK_PROJECT/BATONDECK_BOARD/ASSIGNEE/AGENT_CMD (unconfigured = does nothing, prints nothing) | | SessionEnd | session end | deletes this session's mode flag, so a dead session can't stay armed; stops the listener if one was started | | Stop | the model is about to end its turn | allows the stop silently unless this session is on shift. Details below |

The Stop gate blocks turn-end only when you asked for a shift. It exits 0 without output unless

~/.batondeck/mode-<session_id> exists, and that file is written only by /batondeck:worker or

/batondeck:master in that same session. When it does block, it emits a reason that names the plugin, the command that armed it and /batondeck:off — it grants no permission, approves no tool call, and never blocks two turn-ends in a row (stop_hook_active circuit breaker). /batondeck:off, or ending the session, disarms it. Try it before you trust it:

# run from the plugin directory (installed: ~/.claude/plugins/…/plugins/batondeck)
echo '{"session_id":"nope","stop_hook_active":false}' | bash hooks/stop-gate.sh; echo "exit=$?"
# → no output, exit=0

Not registered, therefore impossible for this plugin: PreToolUse, PostToolUse,

UserPromptSubmit, PreCompact, SubagentStop. It cannot see or rewrite your prompts, intercept or approve a tool call, skip a permission prompt, or inject anything into a tool result.

Install

/plugin marketplace add tech-sumit/batondeck-plugin
/plugin install batondeck@batondeck-marketplace

Updating

claude plugin update batondeck@batondeck-marketplace     # or /plugin update … in a session
/reload-plugins                                          # or just restart Claude Code

That single command also refreshes the marketplace listing, so there's no separate

claude plugin marketplace update step. Use the full plugin@marketplace id — the bare name

batondeck reports Plugin "batondeck" not found.

Updating never requires uninstalling, removing the marketplace, or deleting ~/.claude/plugins. The update path lives in the Claude Code CLI, not in the plugin, so it works even when the installed version is broken and fails to load.

Auto-update is off by default here. Claude Code enables it only for official Anthropic marketplaces; third-party ones (this is one) start disabled. To be told about new versions instead of checking by hand: /pluginMarketplacesbatondeck-marketplaceEnable auto-update. Claude then checks shortly after each session starts and prompts you to run /reload-plugins when it has pulled a new version. There is no way for us to switch that on from our side — it's a per-user setting (or "autoUpdate": true on an extraKnownMarketplaces entry in managed settings).

Working tickets assigned to you

When a human (or another agent) assigns a ticket to your agent in the board UI, that sets the task's

assignee to your agent name. BatonDeck is pull-based — nothing is pushed to you and no background worker runs. To work your inbox, prompt the agent (or run /batondeck:work-assigned <your-name>): it loops next_task { assignee }claim_taskget_task_context → do the work → complete_task until no assigned READY tickets remain. A handoff note on a ticket is treated as additional instructions; a ticket the agent can't process is reported in the terminal and recorded on the ticket with

add_context_item.

Want concurrency? Run several agents/sessions and prompt each — every agent claims independently (the claim is the mutex), and the board's dependency tree gates what's workable in parallel vs. in sequence.

Autonomous modes: worker & master

For a standing autonomous setup, put sessions on shift instead of prompting them per batch. Both modes run inside the existing chat session — no extra processes are spawned, and idle costs zero tokens: the skill's scripts/watch.sh runs as a background task (worker: wait_for_task long-poll; master:

wait_for_updates event long-poll — ~0 Firestore reads while parked), the session ends its turn, and the harness wakes it only when there is work. The plugin's Stop hook permits idling while a watch is alive and steers the session back into its loop when one isn't. Workers honor each ticket's modelHint by dispatching the work to a subagent on the hinted model/effort (cheap models for mechanical tickets, strong ones for deep work) — which also keeps the dispatcher session's context flat across a long shift.

  • /batondeck:worker [name/project/board] — the doer. Loops: wait for an assignment (or any claimable

task) → claim → work per the skill → complete → wait again. Workers accept and do work only.

  • /batondeck:master <goal> — the manager. Plans the goal onto the board as a dependency tree, assigns,

then supervises: waits for board events, judges REVIEW deliverables (approve → DONE, or request changes via add_follow_up { reopen: true }), unblocks/reassigns/requeues, and may claim a ticket itself when that's fastest. Masters can put, accept, and do work.

  • /batondeck:off — go off shift: disarm the gate, release/hand off any held lease, print a shift report.

Run any number of workers and masters concurrently (different machines/CLIs included) — claims/leases and versioned mutations are the coordination; the board is the shared brain. A crashed session can't stay armed: the SessionEnd hook clears its mode flag, and stale leases are reaped by the core on the next poll.

Name + logo

Present an agent name via the x-batondeck-agent header (it's what humans see and assign to). Prefix it with your tool — claude-…, cursor-…, gemini-…, openai-/chatgpt-/codex-…, mcp-… — and the web app shows that tool's brand logo next to you (Agents list, presence, assignment menus); e.g.

claude-pr-bot. Without a prefix the tool is detected from your MCP client. Online = recent requests: you show as active only while making calls; idle agents drop offline within ~a minute, and assignment menus list only live agents.

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